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	<title>Comments on: Irritating Puzzle</title>
	<atom:link href="http://www.sakri.net/blog/2010/01/18/irritating-puzzle/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.sakri.net/blog/2010/01/18/irritating-puzzle/</link>
	<description>I Flash und I Flex Jaaaa</description>
	<pubDate>Sat, 31 Jul 2010 00:14:39 +0000</pubDate>
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		<item>
		<title>By: Adelina</title>
		<link>http://www.sakri.net/blog/2010/01/18/irritating-puzzle/#comment-1328</link>
		<dc:creator>Adelina</dc:creator>
		<pubDate>Wed, 20 Jan 2010 20:10:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.sakri.net/blog/?p=383#comment-1328</guid>
		<description>http://analogbit.com/software/puzzletools</description>
		<content:encoded><![CDATA[<p><a href="http://analogbit.com/software/puzzletools" rel="nofollow">http://analogbit.com/software/puzzletools</a></p>
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	<item>
		<title>By: Mike</title>
		<link>http://www.sakri.net/blog/2010/01/18/irritating-puzzle/#comment-1318</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Tue, 19 Jan 2010 12:56:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.sakri.net/blog/?p=383#comment-1318</guid>
		<description>Wrote a program to do this for me, best it can manage is 120 oddly enough.

protected var _solution_moves:Vector.=Vector.([new AnnoyingPuzzleMove(3, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(0,-1)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(3, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(4, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(0,1)),new AnnoyingPuzzleMove(0, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(0,1)),new AnnoyingPuzzleMove(0, new Point(0,1)),new AnnoyingPuzzleMove(1, new Point(-1,0)),new AnnoyingPuzzleMove(2, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(4, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(0,-1)),new AnnoyingPuzzleMove(0, new Point(0,1)),new AnnoyingPuzzleMove(3, new Point(-1,0)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(4, new Point(0,1)),new AnnoyingPuzzleMove(3, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(0,1)),new AnnoyingPuzzleMove(0, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(6, new Point(0,1)),new AnnoyingPuzzleMove(3, new Point(1,0)),new AnnoyingPuzzleMove(0, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(0, new Point(0,1)),new AnnoyingPuzzleMove(3, new Point(-1,0)),new AnnoyingPuzzleMove(3, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(0,1)),new AnnoyingPuzzleMove(5, new Point(0,1)),new AnnoyingPuzzleMove(2, new Point(1,0)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(0,1)),new AnnoyingPuzzleMove(2, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(0,-1)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(-1,0)),new AnnoyingPuzzleMove(2, new Point(0,1)),new AnnoyingPuzzleMove(2, new Point(0,1)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(4, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(8, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(0,-1)),new AnnoyingPuzzleMove(2, new Point(0,-1)),new AnnoyingPuzzleMove(2, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(1,0)),new AnnoyingPuzzleMove(0, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(0,1)),new AnnoyingPuzzleMove(3, new Point(0,1)),new AnnoyingPuzzleMove(1, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(0, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(1,0)),new AnnoyingPuzzleMove(2, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(1,0)),new AnnoyingPuzzleMove(3, new Point(0,1)),new AnnoyingPuzzleMove(1, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(0,1)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(4, new Point(-1,0)),new AnnoyingPuzzleMove(0, new Point(0,-1)),new AnnoyingPuzzleMove(0, new Point(0,-1)),new AnnoyingPuzzleMove(1, new Point(1,0)),new AnnoyingPuzzleMove(7, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(0,1)),new AnnoyingPuzzleMove(8, new Point(0,1)),new AnnoyingPuzzleMove(8, new Point(0,1)),new AnnoyingPuzzleMove(4, new Point(-1,0)),new AnnoyingPuzzleMove(0, new Point(-1,0)),new AnnoyingPuzzleMove(2, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(1, new Point(1,0)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(3, new Point(0,-1)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(1, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(3, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(1, new Point(-1,0))])</description>
		<content:encoded><![CDATA[<p>Wrote a program to do this for me, best it can manage is 120 oddly enough.</p>
<p>protected var _solution_moves:Vector.=Vector.([new AnnoyingPuzzleMove(3, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(0,-1)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(3, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(4, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(0,1)),new AnnoyingPuzzleMove(0, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(0,1)),new AnnoyingPuzzleMove(0, new Point(0,1)),new AnnoyingPuzzleMove(1, new Point(-1,0)),new AnnoyingPuzzleMove(2, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(4, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(0,-1)),new AnnoyingPuzzleMove(0, new Point(0,1)),new AnnoyingPuzzleMove(3, new Point(-1,0)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(4, new Point(0,1)),new AnnoyingPuzzleMove(3, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(0,1)),new AnnoyingPuzzleMove(0, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(6, new Point(0,1)),new AnnoyingPuzzleMove(3, new Point(1,0)),new AnnoyingPuzzleMove(0, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(0, new Point(0,1)),new AnnoyingPuzzleMove(3, new Point(-1,0)),new AnnoyingPuzzleMove(3, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(0,1)),new AnnoyingPuzzleMove(5, new Point(0,1)),new AnnoyingPuzzleMove(2, new Point(1,0)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(0,1)),new AnnoyingPuzzleMove(2, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(0,-1)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(-1,0)),new AnnoyingPuzzleMove(2, new Point(0,1)),new AnnoyingPuzzleMove(2, new Point(0,1)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(4, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(8, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(0,-1)),new AnnoyingPuzzleMove(2, new Point(0,-1)),new AnnoyingPuzzleMove(2, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(1,0)),new AnnoyingPuzzleMove(0, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(0,1)),new AnnoyingPuzzleMove(3, new Point(0,1)),new AnnoyingPuzzleMove(1, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(0, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(1,0)),new AnnoyingPuzzleMove(2, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(1,0)),new AnnoyingPuzzleMove(3, new Point(0,1)),new AnnoyingPuzzleMove(1, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(0,1)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(4, new Point(-1,0)),new AnnoyingPuzzleMove(0, new Point(0,-1)),new AnnoyingPuzzleMove(0, new Point(0,-1)),new AnnoyingPuzzleMove(1, new Point(1,0)),new AnnoyingPuzzleMove(7, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(0,1)),new AnnoyingPuzzleMove(8, new Point(0,1)),new AnnoyingPuzzleMove(8, new Point(0,1)),new AnnoyingPuzzleMove(4, new Point(-1,0)),new AnnoyingPuzzleMove(0, new Point(-1,0)),new AnnoyingPuzzleMove(2, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(1, new Point(1,0)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(3, new Point(0,-1)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(1, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(3, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(1, new Point(-1,0))])</p>
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	<item>
		<title>By: Jow</title>
		<link>http://www.sakri.net/blog/2010/01/18/irritating-puzzle/#comment-1315</link>
		<dc:creator>Jow</dc:creator>
		<pubDate>Tue, 19 Jan 2010 05:02:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.sakri.net/blog/?p=383#comment-1315</guid>
		<description>114 Moves, ahh, I messed up, should've been 112.
http://analogbit.com/software/puzzletools
I cheated with help from deadlyninja's puzzletool.


protected var _solution_moves:Vector.=Vector.([new AnnoyingPuzzleMove(3, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(3, new Point(1,0)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(0,1)),new AnnoyingPuzzleMove(3, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(4, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(3, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(0,1)),new AnnoyingPuzzleMove(2, new Point(0,1)),new AnnoyingPuzzleMove(2, new Point(0,1)),new AnnoyingPuzzleMove(1, new Point(1,0)),new AnnoyingPuzzleMove(0, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(0,-1)),new AnnoyingPuzzleMove(6, new Point(0,-1)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(2, new Point(0,1)),new AnnoyingPuzzleMove(3, new Point(1,0)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(5, new Point(0,1)),new AnnoyingPuzzleMove(0, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(1,0)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(-1,0)),new AnnoyingPuzzleMove(0, new Point(0,1)),new AnnoyingPuzzleMove(0, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(3, new Point(-1,0)),new AnnoyingPuzzleMove(3, new Point(-1,0)),new AnnoyingPuzzleMove(2, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(7, new Point(0,1)),new AnnoyingPuzzleMove(2, new Point(-1,0)),new AnnoyingPuzzleMove(8, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(2, new Point(0,1)),new AnnoyingPuzzleMove(3, new Point(1,0)),new AnnoyingPuzzleMove(3, new Point(1,0)),new AnnoyingPuzzleMove(4, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(4, new Point(1,0)),new AnnoyingPuzzleMove(4, new Point(-1,0)),new AnnoyingPuzzleMove(0, new Point(0,-1)),new AnnoyingPuzzleMove(0, new Point(0,-1)),new AnnoyingPuzzleMove(2, new Point(-1,0)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(8, new Point(0,1)),new AnnoyingPuzzleMove(3, new Point(0,1)),new AnnoyingPuzzleMove(1, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(1,0)),new AnnoyingPuzzleMove(0, new Point(0,-1)),new AnnoyingPuzzleMove(2, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(3, new Point(0,1)),new AnnoyingPuzzleMove(1, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(1,0)),new AnnoyingPuzzleMove(0, new Point(1,0)),new AnnoyingPuzzleMove(2, new Point(0,-1)),new AnnoyingPuzzleMove(2, new Point(0,-1)),new AnnoyingPuzzleMove(1, new Point(-1,0)),new AnnoyingPuzzleMove(9, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(0,1)),new AnnoyingPuzzleMove(0, new Point(1,0)),new AnnoyingPuzzleMove(2, new Point(1,0)),new AnnoyingPuzzleMove(4, new Point(1,0)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(1, new Point(-1,0)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(3, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(1, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(3, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(1, new Point(1,0))])</description>
		<content:encoded><![CDATA[<p>114 Moves, ahh, I messed up, should&#8217;ve been 112.<br />
<a href="http://analogbit.com/software/puzzletools" rel="nofollow">http://analogbit.com/software/puzzletools</a><br />
I cheated with help from deadlyninja&#8217;s puzzletool.</p>
<p>protected var _solution_moves:Vector.=Vector.([new AnnoyingPuzzleMove(3, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(3, new Point(1,0)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(0,1)),new AnnoyingPuzzleMove(3, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(4, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(3, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(0,1)),new AnnoyingPuzzleMove(2, new Point(0,1)),new AnnoyingPuzzleMove(2, new Point(0,1)),new AnnoyingPuzzleMove(1, new Point(1,0)),new AnnoyingPuzzleMove(0, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(0,-1)),new AnnoyingPuzzleMove(6, new Point(0,-1)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(2, new Point(0,1)),new AnnoyingPuzzleMove(3, new Point(1,0)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(5, new Point(0,1)),new AnnoyingPuzzleMove(0, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(1,0)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(-1,0)),new AnnoyingPuzzleMove(0, new Point(0,1)),new AnnoyingPuzzleMove(0, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(3, new Point(-1,0)),new AnnoyingPuzzleMove(3, new Point(-1,0)),new AnnoyingPuzzleMove(2, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(7, new Point(0,1)),new AnnoyingPuzzleMove(2, new Point(-1,0)),new AnnoyingPuzzleMove(8, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(2, new Point(0,1)),new AnnoyingPuzzleMove(3, new Point(1,0)),new AnnoyingPuzzleMove(3, new Point(1,0)),new AnnoyingPuzzleMove(4, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(4, new Point(1,0)),new AnnoyingPuzzleMove(4, new Point(-1,0)),new AnnoyingPuzzleMove(0, new Point(0,-1)),new AnnoyingPuzzleMove(0, new Point(0,-1)),new AnnoyingPuzzleMove(2, new Point(-1,0)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(8, new Point(0,1)),new AnnoyingPuzzleMove(3, new Point(0,1)),new AnnoyingPuzzleMove(1, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(1,0)),new AnnoyingPuzzleMove(0, new Point(0,-1)),new AnnoyingPuzzleMove(2, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(3, new Point(0,1)),new AnnoyingPuzzleMove(1, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(1,0)),new AnnoyingPuzzleMove(0, new Point(1,0)),new AnnoyingPuzzleMove(2, new Point(0,-1)),new AnnoyingPuzzleMove(2, new Point(0,-1)),new AnnoyingPuzzleMove(1, new Point(-1,0)),new AnnoyingPuzzleMove(9, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(0,1)),new AnnoyingPuzzleMove(0, new Point(1,0)),new AnnoyingPuzzleMove(2, new Point(1,0)),new AnnoyingPuzzleMove(4, new Point(1,0)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(1, new Point(-1,0)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(3, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(1, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(3, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(1, new Point(1,0))])</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: JeffB</title>
		<link>http://www.sakri.net/blog/2010/01/18/irritating-puzzle/#comment-1314</link>
		<dc:creator>JeffB</dc:creator>
		<pubDate>Mon, 18 Jan 2010 20:50:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.sakri.net/blog/?p=383#comment-1314</guid>
		<description>move number : 117
OMG YOU DID IT?!!!
TOTAL MOVES : 118
if your total is less than 759 (and for your sake I hope it is ;) )
Please cut and paste the text below as a comment and I'll use that as the sample solution! Gracias!

protected var _solution_moves:Vector.=Vector.([new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(3, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(0,1)),new AnnoyingPuzzleMove(4, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(0,-1)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(4, new Point(0,1)),new AnnoyingPuzzleMove(3, new Point(-1,0)),new AnnoyingPuzzleMove(3, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(4, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(0,1)),new AnnoyingPuzzleMove(3, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(1,0)),new AnnoyingPuzzleMove(3, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(4, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(-1,0)),new AnnoyingPuzzleMove(2, new Point(0,1)),new AnnoyingPuzzleMove(2, new Point(0,1)),new AnnoyingPuzzleMove(1, new Point(1,0)),new AnnoyingPuzzleMove(0, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(4, new Point(-1,0)),new AnnoyingPuzzleMove(0, new Point(0,1)),new AnnoyingPuzzleMove(0, new Point(0,1)),new AnnoyingPuzzleMove(1, new Point(-1,0)),new AnnoyingPuzzleMove(2, new Point(0,-1)),new AnnoyingPuzzleMove(2, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(0,-1)),new AnnoyingPuzzleMove(6, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(8, new Point(0,-1)),new AnnoyingPuzzleMove(3, new Point(1,0)),new AnnoyingPuzzleMove(3, new Point(1,0)),new AnnoyingPuzzleMove(0, new Point(0,1)),new AnnoyingPuzzleMove(4, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(1, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(1,0)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(0,-1)),new AnnoyingPuzzleMove(6, new Point(0,-1)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(0, new Point(-1,0)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(8, new Point(0,1)),new AnnoyingPuzzleMove(1, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(2, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(1, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(1,0)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(0, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(9, new Point(0,1)),new AnnoyingPuzzleMove(1, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(0,1)),new AnnoyingPuzzleMove(5, new Point(0,1)),new AnnoyingPuzzleMove(2, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(1,0)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(4, new Point(1,0)),new AnnoyingPuzzleMove(0, new Point(0,-1)),new AnnoyingPuzzleMove(0, new Point(0,-1)),new AnnoyingPuzzleMove(1, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(0,1)),new AnnoyingPuzzleMove(2, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(3, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(1, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(3, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(1, new Point(1,0))])</description>
		<content:encoded><![CDATA[<p>move number : 117<br />
OMG YOU DID IT?!!!<br />
TOTAL MOVES : 118<br />
if your total is less than 759 (and for your sake I hope it is <img src='http://www.sakri.net/blog/wp-includes/images/smilies/wink_sakri_blue.gif' alt=';)' class='wp-smiley' /> )<br />
Please cut and paste the text below as a comment and I&#8217;ll use that as the sample solution! Gracias!</p>
<p>protected var _solution_moves:Vector.=Vector.([new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(3, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(0,1)),new AnnoyingPuzzleMove(4, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(0,-1)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(4, new Point(0,1)),new AnnoyingPuzzleMove(3, new Point(-1,0)),new AnnoyingPuzzleMove(3, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(4, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(0,1)),new AnnoyingPuzzleMove(3, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(1,0)),new AnnoyingPuzzleMove(3, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(4, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(-1,0)),new AnnoyingPuzzleMove(2, new Point(0,1)),new AnnoyingPuzzleMove(2, new Point(0,1)),new AnnoyingPuzzleMove(1, new Point(1,0)),new AnnoyingPuzzleMove(0, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(4, new Point(-1,0)),new AnnoyingPuzzleMove(0, new Point(0,1)),new AnnoyingPuzzleMove(0, new Point(0,1)),new AnnoyingPuzzleMove(1, new Point(-1,0)),new AnnoyingPuzzleMove(2, new Point(0,-1)),new AnnoyingPuzzleMove(2, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(0,-1)),new AnnoyingPuzzleMove(6, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(8, new Point(0,-1)),new AnnoyingPuzzleMove(3, new Point(1,0)),new AnnoyingPuzzleMove(3, new Point(1,0)),new AnnoyingPuzzleMove(0, new Point(0,1)),new AnnoyingPuzzleMove(4, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(1, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(1,0)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(0,-1)),new AnnoyingPuzzleMove(6, new Point(0,-1)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(0, new Point(-1,0)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(8, new Point(0,1)),new AnnoyingPuzzleMove(1, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(2, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(1, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(1,0)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(0, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(9, new Point(0,1)),new AnnoyingPuzzleMove(1, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(0,1)),new AnnoyingPuzzleMove(5, new Point(0,1)),new AnnoyingPuzzleMove(2, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(1,0)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(4, new Point(1,0)),new AnnoyingPuzzleMove(0, new Point(0,-1)),new AnnoyingPuzzleMove(0, new Point(0,-1)),new AnnoyingPuzzleMove(1, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(0,1)),new AnnoyingPuzzleMove(2, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(3, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(1, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(3, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(1, new Point(1,0))])</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: pj</title>
		<link>http://www.sakri.net/blog/2010/01/18/irritating-puzzle/#comment-1313</link>
		<dc:creator>pj</dc:creator>
		<pubDate>Mon, 18 Jan 2010 20:50:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.sakri.net/blog/?p=383#comment-1313</guid>
		<description>Dude, the colors hurt my eyes. :(</description>
		<content:encoded><![CDATA[<p>Dude, the colors hurt my eyes. <img src='http://www.sakri.net/blog/wp-includes/images/smilies/frown_sakri_blue.gif' alt=':(' class='wp-smiley' /></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: sakri</title>
		<link>http://www.sakri.net/blog/2010/01/18/irritating-puzzle/#comment-1312</link>
		<dc:creator>sakri</dc:creator>
		<pubDate>Mon, 18 Jan 2010 19:56:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.sakri.net/blog/?p=383#comment-1312</guid>
		<description>allright henrik... you are the man of the moment... delete cache or so to see tha maestro in action.

That, or Henrik has the booklet that comes with the game ;)

I like to think it's just another one of the reddit geniuses!

http://www.reddit.com/r/gaming/comments/ar2d1/this_puzzle_took_me_longer_to_solve_than_it_took/</description>
		<content:encoded><![CDATA[<p>allright henrik&#8230; you are the man of the moment&#8230; delete cache or so to see tha maestro in action.</p>
<p>That, or Henrik has the booklet that comes with the game <img src='http://www.sakri.net/blog/wp-includes/images/smilies/wink_sakri_blue.gif' alt=';)' class='wp-smiley' /> </p>
<p>I like to think it&#8217;s just another one of the reddit geniuses!</p>
<p><a href="http://www.reddit.com/r/gaming/comments/ar2d1/this_puzzle_took_me_longer_to_solve_than_it_took/" rel="nofollow">http://www.reddit.com/r/gaming/comments/ar2d1/this_puzzle_took_me_longer_to_solve_than_it_took/</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: cheez</title>
		<link>http://www.sakri.net/blog/2010/01/18/irritating-puzzle/#comment-1311</link>
		<dc:creator>cheez</dc:creator>
		<pubDate>Mon, 18 Jan 2010 19:50:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.sakri.net/blog/?p=383#comment-1311</guid>
		<description>http://www.stavanger-guide.com/klotski.htm</description>
		<content:encoded><![CDATA[<p><a href="http://www.stavanger-guide.com/klotski.htm" rel="nofollow">http://www.stavanger-guide.com/klotski.htm</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Henrik</title>
		<link>http://www.sakri.net/blog/2010/01/18/irritating-puzzle/#comment-1308</link>
		<dc:creator>Henrik</dc:creator>
		<pubDate>Mon, 18 Jan 2010 19:25:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.sakri.net/blog/?p=383#comment-1308</guid>
		<description>114 Moves:

protected var _solution_moves:Vector.=Vector.([new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(3, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(0,1)),new AnnoyingPuzzleMove(4, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(0,-1)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(4, new Point(0,1)),new AnnoyingPuzzleMove(3, new Point(-1,0)),new AnnoyingPuzzleMove(3, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(4, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(0,1)),new AnnoyingPuzzleMove(3, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(1,0)),new AnnoyingPuzzleMove(3, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(4, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(-1,0)),new AnnoyingPuzzleMove(2, new Point(0,1)),new AnnoyingPuzzleMove(2, new Point(0,1)),new AnnoyingPuzzleMove(1, new Point(1,0)),new AnnoyingPuzzleMove(0, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(4, new Point(-1,0)),new AnnoyingPuzzleMove(0, new Point(0,1)),new AnnoyingPuzzleMove(0, new Point(0,1)),new AnnoyingPuzzleMove(1, new Point(-1,0)),new AnnoyingPuzzleMove(2, new Point(0,-1)),new AnnoyingPuzzleMove(2, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(0,-1)),new AnnoyingPuzzleMove(6, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(8, new Point(0,-1)),new AnnoyingPuzzleMove(3, new Point(1,0)),new AnnoyingPuzzleMove(3, new Point(1,0)),new AnnoyingPuzzleMove(0, new Point(0,1)),new AnnoyingPuzzleMove(4, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(1, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(1,0)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(0,-1)),new AnnoyingPuzzleMove(6, new Point(0,-1)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(0, new Point(-1,0)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(8, new Point(0,1)),new AnnoyingPuzzleMove(1, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(2, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(1, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(1,0)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(0, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(9, new Point(0,1)),new AnnoyingPuzzleMove(1, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(0,1)),new AnnoyingPuzzleMove(5, new Point(0,1)),new AnnoyingPuzzleMove(2, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(1,0)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(4, new Point(1,0)),new AnnoyingPuzzleMove(0, new Point(0,-1)),new AnnoyingPuzzleMove(0, new Point(0,-1)),new AnnoyingPuzzleMove(1, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(0,1)),new AnnoyingPuzzleMove(2, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(3, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(1, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(3, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(1, new Point(1,0))])</description>
		<content:encoded><![CDATA[<p>114 Moves:</p>
<p>protected var _solution_moves:Vector.=Vector.([new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(3, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(0,1)),new AnnoyingPuzzleMove(4, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(0,-1)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(4, new Point(0,1)),new AnnoyingPuzzleMove(3, new Point(-1,0)),new AnnoyingPuzzleMove(3, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(4, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(0,1)),new AnnoyingPuzzleMove(3, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(1,0)),new AnnoyingPuzzleMove(3, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(4, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(-1,0)),new AnnoyingPuzzleMove(2, new Point(0,1)),new AnnoyingPuzzleMove(2, new Point(0,1)),new AnnoyingPuzzleMove(1, new Point(1,0)),new AnnoyingPuzzleMove(0, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(4, new Point(-1,0)),new AnnoyingPuzzleMove(0, new Point(0,1)),new AnnoyingPuzzleMove(0, new Point(0,1)),new AnnoyingPuzzleMove(1, new Point(-1,0)),new AnnoyingPuzzleMove(2, new Point(0,-1)),new AnnoyingPuzzleMove(2, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(0,-1)),new AnnoyingPuzzleMove(6, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(8, new Point(0,-1)),new AnnoyingPuzzleMove(3, new Point(1,0)),new AnnoyingPuzzleMove(3, new Point(1,0)),new AnnoyingPuzzleMove(0, new Point(0,1)),new AnnoyingPuzzleMove(4, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(1, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(1,0)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(0,-1)),new AnnoyingPuzzleMove(6, new Point(0,-1)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(0, new Point(-1,0)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(8, new Point(0,1)),new AnnoyingPuzzleMove(1, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(2, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(1, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(1,0)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(0, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(9, new Point(0,1)),new AnnoyingPuzzleMove(1, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(0,1)),new AnnoyingPuzzleMove(5, new Point(0,1)),new AnnoyingPuzzleMove(2, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(1,0)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(4, new Point(1,0)),new AnnoyingPuzzleMove(0, new Point(0,-1)),new AnnoyingPuzzleMove(0, new Point(0,-1)),new AnnoyingPuzzleMove(1, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(0,1)),new AnnoyingPuzzleMove(2, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(3, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(1, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(3, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(1, new Point(1,0))])</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: C Fox</title>
		<link>http://www.sakri.net/blog/2010/01/18/irritating-puzzle/#comment-1302</link>
		<dc:creator>C Fox</dc:creator>
		<pubDate>Mon, 18 Jan 2010 18:46:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.sakri.net/blog/?p=383#comment-1302</guid>
		<description>120 moves .... enjoy

protected var _solution_moves:Vector.=Vector.([new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(0,1)),new AnnoyingPuzzleMove(3, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(0,1)),new AnnoyingPuzzleMove(4, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(0,-1)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(4, new Point(0,1)),new AnnoyingPuzzleMove(3, new Point(-1,0)),new AnnoyingPuzzleMove(3, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(4, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(0,1)),new AnnoyingPuzzleMove(3, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(1,0)),new AnnoyingPuzzleMove(3, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(4, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(-1,0)),new AnnoyingPuzzleMove(2, new Point(0,1)),new AnnoyingPuzzleMove(2, new Point(0,1)),new AnnoyingPuzzleMove(1, new Point(1,0)),new AnnoyingPuzzleMove(0, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(4, new Point(-1,0)),new AnnoyingPuzzleMove(0, new Point(0,1)),new AnnoyingPuzzleMove(0, new Point(0,1)),new AnnoyingPuzzleMove(1, new Point(-1,0)),new AnnoyingPuzzleMove(2, new Point(0,-1)),new AnnoyingPuzzleMove(2, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(0,-1)),new AnnoyingPuzzleMove(6, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(8, new Point(0,-1)),new AnnoyingPuzzleMove(3, new Point(1,0)),new AnnoyingPuzzleMove(3, new Point(1,0)),new AnnoyingPuzzleMove(4, new Point(0,1)),new AnnoyingPuzzleMove(0, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(1, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(1,0)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(0,-1)),new AnnoyingPuzzleMove(6, new Point(0,-1)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(0, new Point(-1,0)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(8, new Point(0,1)),new AnnoyingPuzzleMove(1, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(2, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(1, new Point(1,0)),new AnnoyingPuzzleMove(7, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(1,0)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(0, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(0,1)),new AnnoyingPuzzleMove(1, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(0,1)),new AnnoyingPuzzleMove(5, new Point(0,1)),new AnnoyingPuzzleMove(2, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(1,0)),new AnnoyingPuzzleMove(4, new Point(1,0)),new AnnoyingPuzzleMove(0, new Point(0,-1)),new AnnoyingPuzzleMove(0, new Point(0,-1)),new AnnoyingPuzzleMove(1, new Point(-1,0)),new AnnoyingPuzzleMove(9, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(0,1)),new AnnoyingPuzzleMove(2, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(3, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(1, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(3, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(1, new Point(1,0))])</description>
		<content:encoded><![CDATA[<p>120 moves &#8230;. enjoy</p>
<p>protected var _solution_moves:Vector.=Vector.([new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(0,1)),new AnnoyingPuzzleMove(3, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(0,1)),new AnnoyingPuzzleMove(4, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(0,-1)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(4, new Point(0,1)),new AnnoyingPuzzleMove(3, new Point(-1,0)),new AnnoyingPuzzleMove(3, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(4, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(0,1)),new AnnoyingPuzzleMove(3, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(1,0)),new AnnoyingPuzzleMove(3, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(4, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(-1,0)),new AnnoyingPuzzleMove(2, new Point(0,1)),new AnnoyingPuzzleMove(2, new Point(0,1)),new AnnoyingPuzzleMove(1, new Point(1,0)),new AnnoyingPuzzleMove(0, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(4, new Point(-1,0)),new AnnoyingPuzzleMove(0, new Point(0,1)),new AnnoyingPuzzleMove(0, new Point(0,1)),new AnnoyingPuzzleMove(1, new Point(-1,0)),new AnnoyingPuzzleMove(2, new Point(0,-1)),new AnnoyingPuzzleMove(2, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(0,-1)),new AnnoyingPuzzleMove(6, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(8, new Point(0,-1)),new AnnoyingPuzzleMove(3, new Point(1,0)),new AnnoyingPuzzleMove(3, new Point(1,0)),new AnnoyingPuzzleMove(4, new Point(0,1)),new AnnoyingPuzzleMove(0, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(1, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(1,0)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(0,-1)),new AnnoyingPuzzleMove(6, new Point(0,-1)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(0, new Point(-1,0)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(8, new Point(0,1)),new AnnoyingPuzzleMove(1, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(2, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(1, new Point(1,0)),new AnnoyingPuzzleMove(7, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(1,0)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(0, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(0,1)),new AnnoyingPuzzleMove(1, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(0,1)),new AnnoyingPuzzleMove(5, new Point(0,1)),new AnnoyingPuzzleMove(2, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(1,0)),new AnnoyingPuzzleMove(4, new Point(1,0)),new AnnoyingPuzzleMove(0, new Point(0,-1)),new AnnoyingPuzzleMove(0, new Point(0,-1)),new AnnoyingPuzzleMove(1, new Point(-1,0)),new AnnoyingPuzzleMove(9, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(0,1)),new AnnoyingPuzzleMove(2, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(3, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(1, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(3, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(1, new Point(1,0))])</p>
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	<item>
		<title>By: OrochiDP</title>
		<link>http://www.sakri.net/blog/2010/01/18/irritating-puzzle/#comment-1301</link>
		<dc:creator>OrochiDP</dc:creator>
		<pubDate>Mon, 18 Jan 2010 18:23:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.sakri.net/blog/?p=383#comment-1301</guid>
		<description>protected var _solution_moves:Vector.=Vector.([new AnnoyingPuzzleMove(3, new Point(1,0)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(6, new Point(0,1)),new AnnoyingPuzzleMove(4, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(0,-1)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(4, new Point(0,1)),new AnnoyingPuzzleMove(3, new Point(-1,0)),new AnnoyingPuzzleMove(3, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(4, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(0,1)),new AnnoyingPuzzleMove(3, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(1,0)),new AnnoyingPuzzleMove(3, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(4, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(-1,0)),new AnnoyingPuzzleMove(2, new Point(0,1)),new AnnoyingPuzzleMove(2, new Point(0,1)),new AnnoyingPuzzleMove(1, new Point(1,0)),new AnnoyingPuzzleMove(0, new Point(1,0)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(4, new Point(-1,0)),new AnnoyingPuzzleMove(0, new Point(0,1)),new AnnoyingPuzzleMove(0, new Point(0,1)),new AnnoyingPuzzleMove(1, new Point(-1,0)),new AnnoyingPuzzleMove(2, new Point(0,-1)),new AnnoyingPuzzleMove(2, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(0,-1)),new AnnoyingPuzzleMove(6, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(8, new Point(0,-1)),new AnnoyingPuzzleMove(3, new Point(1,0)),new AnnoyingPuzzleMove(3, new Point(1,0)),new AnnoyingPuzzleMove(4, new Point(0,1)),new AnnoyingPuzzleMove(0, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(1, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(0,-1)),new AnnoyingPuzzleMove(6, new Point(0,-1)),new AnnoyingPuzzleMove(1, new Point(-1,0)),new AnnoyingPuzzleMove(1, new Point(1,0)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(0, new Point(-1,0)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(8, new Point(0,1)),new AnnoyingPuzzleMove(1, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(2, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(1, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(1,0)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(0, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(9, new Point(0,1)),new AnnoyingPuzzleMove(1, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(0,1)),new AnnoyingPuzzleMove(5, new Point(0,1)),new AnnoyingPuzzleMove(2, new Point(1,0)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(1,0)),new AnnoyingPuzzleMove(4, new Point(1,0)),new AnnoyingPuzzleMove(0, new Point(0,-1)),new AnnoyingPuzzleMove(0, new Point(0,-1)),new AnnoyingPuzzleMove(1, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(0,1)),new AnnoyingPuzzleMove(2, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(3, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(1, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(3, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(1, new Point(1,0))])</description>
		<content:encoded><![CDATA[<p>protected var _solution_moves:Vector.=Vector.([new AnnoyingPuzzleMove(3, new Point(1,0)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(6, new Point(0,1)),new AnnoyingPuzzleMove(4, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(0,-1)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(4, new Point(0,1)),new AnnoyingPuzzleMove(3, new Point(-1,0)),new AnnoyingPuzzleMove(3, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(4, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(0,1)),new AnnoyingPuzzleMove(3, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(9, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(1,0)),new AnnoyingPuzzleMove(3, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(4, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(-1,0)),new AnnoyingPuzzleMove(2, new Point(0,1)),new AnnoyingPuzzleMove(2, new Point(0,1)),new AnnoyingPuzzleMove(1, new Point(1,0)),new AnnoyingPuzzleMove(0, new Point(1,0)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(4, new Point(-1,0)),new AnnoyingPuzzleMove(0, new Point(0,1)),new AnnoyingPuzzleMove(0, new Point(0,1)),new AnnoyingPuzzleMove(1, new Point(-1,0)),new AnnoyingPuzzleMove(2, new Point(0,-1)),new AnnoyingPuzzleMove(2, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(0,-1)),new AnnoyingPuzzleMove(6, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(8, new Point(0,-1)),new AnnoyingPuzzleMove(3, new Point(1,0)),new AnnoyingPuzzleMove(3, new Point(1,0)),new AnnoyingPuzzleMove(4, new Point(0,1)),new AnnoyingPuzzleMove(0, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(1, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(0,-1)),new AnnoyingPuzzleMove(6, new Point(0,-1)),new AnnoyingPuzzleMove(1, new Point(-1,0)),new AnnoyingPuzzleMove(1, new Point(1,0)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(0, new Point(-1,0)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(8, new Point(0,1)),new AnnoyingPuzzleMove(1, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(2, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(1, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(0,1)),new AnnoyingPuzzleMove(9, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(1,0)),new AnnoyingPuzzleMove(4, new Point(0,-1)),new AnnoyingPuzzleMove(0, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(-1,0)),new AnnoyingPuzzleMove(9, new Point(0,1)),new AnnoyingPuzzleMove(1, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(0,1)),new AnnoyingPuzzleMove(5, new Point(0,1)),new AnnoyingPuzzleMove(2, new Point(1,0)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(6, new Point(1,0)),new AnnoyingPuzzleMove(4, new Point(1,0)),new AnnoyingPuzzleMove(0, new Point(0,-1)),new AnnoyingPuzzleMove(0, new Point(0,-1)),new AnnoyingPuzzleMove(1, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(0,1)),new AnnoyingPuzzleMove(7, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(0,1)),new AnnoyingPuzzleMove(2, new Point(-1,0)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(5, new Point(0,-1)),new AnnoyingPuzzleMove(7, new Point(1,0)),new AnnoyingPuzzleMove(7, new Point(0,-1)),new AnnoyingPuzzleMove(3, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(1,0)),new AnnoyingPuzzleMove(9, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(1, new Point(0,1)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(6, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(7, new Point(-1,0)),new AnnoyingPuzzleMove(3, new Point(0,-1)),new AnnoyingPuzzleMove(9, new Point(0,-1)),new AnnoyingPuzzleMove(8, new Point(1,0)),new AnnoyingPuzzleMove(1, new Point(1,0))])</p>
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