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	<title>Comments for sakri rosenstrom blog</title>
	<atom:link href="http://www.sakri.net/blog/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.sakri.net/blog</link>
	<description>I Flash und I Flex Jaaaa</description>
	<pubDate>Sat, 26 Jul 2008 01:51:49 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.5</generator>
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		<title>Comment on FLVPlayback doesn&#8217;t unload flvs, becomes memory hog by chichilatte</title>
		<link>http://www.sakri.net/blog/2008/07/10/flvplayback-doesnt-unload-flvs-becomes-memory-hog/#comment-535</link>
		<dc:creator>chichilatte</dc:creator>
		<pubDate>Fri, 25 Jul 2008 19:13:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.sakri.net/blog/?p=40#comment-535</guid>
		<description>Have you tried setting the activeVideoPlayerIndex property of your FLVPlayback instances to a non-zero value? Then you'll be able to call the closeVideoPlayer(theIndexYouSet) method and have it actually work (it doesn't work when the index is at the default 0). In as2, that was the only way you'd be able to get rid of an flv. Not sure if that is precisely the same as unloading an FLVPlayback instance from memory, but seems related. Especially considering the buggy unload() behaviour of the flash garbage collector, which suggests that you'd need to remove as much as possible from the instance before it can be gc'd.

http://gskinner.com/blog/archives/2008/04/failure_to_unlo.html

PS don't forget to set the visibleVideoPlayerIndex property to the same index as the active index!</description>
		<content:encoded><![CDATA[<p>Have you tried setting the activeVideoPlayerIndex property of your FLVPlayback instances to a non-zero value? Then you&#8217;ll be able to call the closeVideoPlayer(theIndexYouSet) method and have it actually work (it doesn&#8217;t work when the index is at the default 0). In as2, that was the only way you&#8217;d be able to get rid of an flv. Not sure if that is precisely the same as unloading an FLVPlayback instance from memory, but seems related. Especially considering the buggy unload() behaviour of the flash garbage collector, which suggests that you&#8217;d need to remove as much as possible from the instance before it can be gc&#8217;d.</p>
<p><a href="http://gskinner.com/blog/archives/2008/04/failure_to_unlo.html" rel="nofollow">http://gskinner.com/blog/archives/2008/04/failure_to_unlo.html</a></p>
<p>PS don&#8217;t forget to set the visibleVideoPlayerIndex property to the same index as the active index!</p>
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		<title>Comment on Tetris wasn&#8217;t invented for the gameboy?! by sakri</title>
		<link>http://www.sakri.net/blog/2008/07/24/tetris-wasnt-invented-for-the-gameboy/#comment-534</link>
		<dc:creator>sakri</dc:creator>
		<pubDate>Fri, 25 Jul 2008 07:51:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.sakri.net/blog/?p=42#comment-534</guid>
		<description>hmmm... the Greeks were known to jump on bulls, and apparently were quite the "plumbers" as well (notch notch, wink wink).  Perhaps it's time for some field work. For the sake of history and science, I will be filming myself jumping on several turtles for my next blog entry.  I will then proceed to chuck the shell at anything slightly menacing within my vicinity. Maybe eat some mushrooms for good measure.</description>
		<content:encoded><![CDATA[<p>hmmm&#8230; the Greeks were known to jump on bulls, and apparently were quite the &#8220;plumbers&#8221; as well (notch notch, wink wink).  Perhaps it&#8217;s time for some field work. For the sake of history and science, I will be filming myself jumping on several turtles for my next blog entry.  I will then proceed to chuck the shell at anything slightly menacing within my vicinity. Maybe eat some mushrooms for good measure.</p>
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		<title>Comment on Tetris wasn&#8217;t invented for the gameboy?! by David</title>
		<link>http://www.sakri.net/blog/2008/07/24/tetris-wasnt-invented-for-the-gameboy/#comment-533</link>
		<dc:creator>David</dc:creator>
		<pubDate>Thu, 24 Jul 2008 23:33:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.sakri.net/blog/?p=42#comment-533</guid>
		<description>Wow, of all the experiences one can have in a lifetime, this revelation must be one of the few that can completely topple your view on life. This, and maybe discovering it was once a true sport for italian plumbers to catch stars and jump on turtles...</description>
		<content:encoded><![CDATA[<p>Wow, of all the experiences one can have in a lifetime, this revelation must be one of the few that can completely topple your view on life. This, and maybe discovering it was once a true sport for italian plumbers to catch stars and jump on turtles&#8230;</p>
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		<title>Comment on Using EventDispatcher in AS2, the AS3 way by Ben</title>
		<link>http://www.sakri.net/blog/2007/02/20/using-eventdispatcher-in-as2-the-as3-way/#comment-531</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Fri, 18 Jul 2008 02:48:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.sakri.net/blog/?p=4#comment-531</guid>
		<description>Nevermind! Silly question...don't know what I was thinking. I didn't think that I can just pass an object to the constructor!</description>
		<content:encoded><![CDATA[<p>Nevermind! Silly question&#8230;don&#8217;t know what I was thinking. I didn&#8217;t think that I can just pass an object to the constructor!</p>
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		<title>Comment on Using EventDispatcher in AS2, the AS3 way by Ben</title>
		<link>http://www.sakri.net/blog/2007/02/20/using-eventdispatcher-in-as2-the-as3-way/#comment-530</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Fri, 18 Jul 2008 02:15:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.sakri.net/blog/?p=4#comment-530</guid>
		<description>Cheers for the class mate, very nice. It alleviates a lot of the bitchy aspects of the EventDispatcher.initialize(this) method that caused me much pain in the past. Anyhow, how would you propose I pass data along with the event? Should I make a custom event class as in AS3? Thanks again...</description>
		<content:encoded><![CDATA[<p>Cheers for the class mate, very nice. It alleviates a lot of the bitchy aspects of the EventDispatcher.initialize(this) method that caused me much pain in the past. Anyhow, how would you propose I pass data along with the event? Should I make a custom event class as in AS3? Thanks again&#8230;</p>
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		<title>Comment on Flex Text Effect Explorers by Tom</title>
		<link>http://www.sakri.net/blog/2007/06/05/flex-text-effect-explorers/#comment-513</link>
		<dc:creator>Tom</dc:creator>
		<pubDate>Mon, 19 May 2008 06:54:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.sakri.net/blog/?p=9#comment-513</guid>
		<description>Very cool text animation!
Awesome, thanks very much!</description>
		<content:encoded><![CDATA[<p>Very cool text animation!<br />
Awesome, thanks very much!</p>
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		<title>Comment on Using EventDispatcher in AS2, the AS3 way by Matthias</title>
		<link>http://www.sakri.net/blog/2007/02/20/using-eventdispatcher-in-as2-the-as3-way/#comment-511</link>
		<dc:creator>Matthias</dc:creator>
		<pubDate>Wed, 07 May 2008 13:03:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.sakri.net/blog/?p=4#comment-511</guid>
		<description>thank you!</description>
		<content:encoded><![CDATA[<p>thank you!</p>
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		<title>Comment on Using EventDispatcher in AS2, the AS3 way by sakri</title>
		<link>http://www.sakri.net/blog/2007/02/20/using-eventdispatcher-in-as2-the-as3-way/#comment-510</link>
		<dc:creator>sakri</dc:creator>
		<pubDate>Tue, 06 May 2008 15:16:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.sakri.net/blog/?p=4#comment-510</guid>
		<description>HI Mattias,

I guess you could extend MovieClip with a EventDispatchingMovieClip like so:

import mx.events.EventDispatcher;

class EventDispatchingMovieClip extends MovieClip{

     public function EventDispatchingMovieClip(){
         EventDispatcher.initialize(this);
     }

     public function dispatchEvent(){}
     public function addEventListener(){}
     public function removeEventListener(){}
}

(sorry about the formatting, I thought I had a code formatting plugin but it seems to be malfunctioning :(  ).


Then, whenever you need dispatching, instead of extending MovieClip, extend EventDispatchingMovieClip... Purists prefer composition over inheritance, but let's face it, this was a hack to begin with :D</description>
		<content:encoded><![CDATA[<p>HI Mattias,</p>
<p>I guess you could extend MovieClip with a EventDispatchingMovieClip like so:</p>
<p>import mx.events.EventDispatcher;</p>
<p>class EventDispatchingMovieClip extends MovieClip{</p>
<p>     public function EventDispatchingMovieClip(){<br />
         EventDispatcher.initialize(this);<br />
     }</p>
<p>     public function dispatchEvent(){}<br />
     public function addEventListener(){}<br />
     public function removeEventListener(){}<br />
}</p>
<p>(sorry about the formatting, I thought I had a code formatting plugin but it seems to be malfunctioning <img src='http://www.sakri.net/blog/wp-includes/images/smilies/frown_sakri_blue.gif' alt=':(' class='wp-smiley' />  ).</p>
<p>Then, whenever you need dispatching, instead of extending MovieClip, extend EventDispatchingMovieClip&#8230; Purists prefer composition over inheritance, but let&#8217;s face it, this was a hack to begin with <img src='http://www.sakri.net/blog/wp-includes/images/smilies/biggrin_sakri_blue.gif' alt=':D' class='wp-smiley' /></p>
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	<item>
		<title>Comment on Using EventDispatcher in AS2, the AS3 way by Matthias</title>
		<link>http://www.sakri.net/blog/2007/02/20/using-eventdispatcher-in-as2-the-as3-way/#comment-509</link>
		<dc:creator>Matthias</dc:creator>
		<pubDate>Tue, 06 May 2008 14:35:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.sakri.net/blog/?p=4#comment-509</guid>
		<description>but the clunky way to “shove in” the code of EventDispatcher allowed us to shove it right into classes extending MovieClip. How can I use your attempt for that? In AS3 MovieClip already extends EventDispatcher, but in AS2 it does NOT. Any ideas?</description>
		<content:encoded><![CDATA[<p>but the clunky way to “shove in” the code of EventDispatcher allowed us to shove it right into classes extending MovieClip. How can I use your attempt for that? In AS3 MovieClip already extends EventDispatcher, but in AS2 it does NOT. Any ideas?</p>
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		<title>Comment on 360Flex wrap up by Marco Casario</title>
		<link>http://www.sakri.net/blog/2008/04/11/360flex-wrap-up/#comment-486</link>
		<dc:creator>Marco Casario</dc:creator>
		<pubDate>Sat, 12 Apr 2008 13:53:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.sakri.net/blog/?p=37#comment-486</guid>
		<description>ciao,
it was great to meet you in person. I had fun time together.
Hope to talk to you soon,
ciao
marco</description>
		<content:encoded><![CDATA[<p>ciao,<br />
it was great to meet you in person. I had fun time together.<br />
Hope to talk to you soon,<br />
ciao<br />
marco</p>
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