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	<title>sakri rosenstrom blog</title>
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	<link>http://www.sakri.net/blog</link>
	<description>I Flash und I Flex Jaaaa</description>
	<lastBuildDate>Thu, 20 Oct 2011 10:28:11 +0000</lastBuildDate>
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		<title>Spark Multiselect DropDownList</title>
		<link>http://www.sakri.net/blog/2011/10/20/spark-multiselect-dropdownlist/</link>
		<comments>http://www.sakri.net/blog/2011/10/20/spark-multiselect-dropdownlist/#comments</comments>
		<pubDate>Thu, 20 Oct 2011 10:28:11 +0000</pubDate>
		<dc:creator>sakri</dc:creator>
				<category><![CDATA[flex]]></category>

		<guid isPermaLink="false">http://www.sakri.net/blog/?p=460</guid>
		<description><![CDATA[I needed a DropDownList with multiselect capability and wasn't entirely impressed with Googles offerings. Wondering why the DropDownList doesn't support this in the first place (after all, DropDownListBase does extend List which has this feature), I discovered this intriguing comment in the source code: PLAIN TEXT Actionscript: override public function set allowMultipleSelection&#40;value:Boolean&#41;:void &#123; // Don't allow [...]]]></description>
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		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>In Your Own Words</title>
		<link>http://www.sakri.net/blog/2010/02/13/in-your-own-words/</link>
		<comments>http://www.sakri.net/blog/2010/02/13/in-your-own-words/#comments</comments>
		<pubDate>Sat, 13 Feb 2010 20:11:47 +0000</pubDate>
		<dc:creator>sakri</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[twitter]]></category>

		<guid isPermaLink="false">http://www.sakri.net/blog/?p=411</guid>
		<description><![CDATA[All along I was planning to do something with the circular wander that involved, surprise surprise, text. After seeing Neuroproductions beautiful Alice in Wonderland I snapped into action. So, click the image below... You can punch in your (or another) Twitter handle, specify the number of "wanders", click GO and watch the twitter profile pic [...]]]></description>
		<wfw:commentRss>http://www.sakri.net/blog/2010/02/13/in-your-own-words/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Some Stats About the Irritating Puzzle</title>
		<link>http://www.sakri.net/blog/2010/01/19/some-stats-about-the-irritating-puzzle/</link>
		<comments>http://www.sakri.net/blog/2010/01/19/some-stats-about-the-irritating-puzzle/#comments</comments>
		<pubDate>Tue, 19 Jan 2010 13:09:05 +0000</pubDate>
		<dc:creator>sakri</dc:creator>
				<category><![CDATA[random]]></category>
		<category><![CDATA[stats reddit]]></category>

		<guid isPermaLink="false">http://www.sakri.net/blog/?p=399</guid>
		<description><![CDATA[I submitted my Irritating Puzzle blog post on reddit yesterday. (link to comments) Quite confident the submission would just sink into oblivion as usual, I went over to our neighbors for some dinner. A few hours, and to my surprise 9121 visits later, my blog was replaced with an austere, and rather embarassing 403 forbidden [...]]]></description>
		<wfw:commentRss>http://www.sakri.net/blog/2010/01/19/some-stats-about-the-irritating-puzzle/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Irritating Puzzle</title>
		<link>http://www.sakri.net/blog/2010/01/18/irritating-puzzle/</link>
		<comments>http://www.sakri.net/blog/2010/01/18/irritating-puzzle/#comments</comments>
		<pubDate>Mon, 18 Jan 2010 12:52:59 +0000</pubDate>
		<dc:creator>sakri</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[random]]></category>
		<category><![CDATA[puzzle game]]></category>

		<guid isPermaLink="false">http://www.sakri.net/blog/?p=383</guid>
		<description><![CDATA[UPDATE1: As pointed out by a helpful redditor called "ijanos" this game is called "Klotski", wikipedia has an article about it http://en.wikipedia.org/wiki/Klotski UPDATE2: I've uploaded a new version with the solution from "Henrik". UPDATE3: I wrote a blog post about stats regarding this game here. I was over at a friends house for New Years. [...]]]></description>
		<wfw:commentRss>http://www.sakri.net/blog/2010/01/18/irritating-puzzle/feed/</wfw:commentRss>
		<slash:comments>12</slash:comments>
		</item>
		<item>
		<title>Northern Lights Circular Wander Demo</title>
		<link>http://www.sakri.net/blog/2010/01/05/northern-lights-circular-wander-demo/</link>
		<comments>http://www.sakri.net/blog/2010/01/05/northern-lights-circular-wander-demo/#comments</comments>
		<pubDate>Tue, 05 Jan 2010 15:27:29 +0000</pubDate>
		<dc:creator>sakri</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[experiment]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[motion circular wander flash as3 demo norhtern lights]]></category>

		<guid isPermaLink="false">http://www.sakri.net/blog/?p=377</guid>
		<description><![CDATA[This was a fun quickie. I've always wanted to try creating Northern Lights with Actionscript, and here was a good excuse. I've seen the real deal in Finland, and though my demo doesn't act (or look) exactly like aurora borealis, it does use the Circular Wander Class I blogged about last week The code is [...]]]></description>
		<wfw:commentRss>http://www.sakri.net/blog/2010/01/05/northern-lights-circular-wander-demo/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Circular Wander</title>
		<link>http://www.sakri.net/blog/2009/12/31/circular-wander/</link>
		<comments>http://www.sakri.net/blog/2009/12/31/circular-wander/#comments</comments>
		<pubDate>Thu, 31 Dec 2009 15:50:34 +0000</pubDate>
		<dc:creator>sakri</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[experiment]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[as3 motion flash]]></category>
		<category><![CDATA[motion circular wander]]></category>

		<guid isPermaLink="false">http://www.sakri.net/blog/?p=361</guid>
		<description><![CDATA[click here for the source code It's relatively clean, even contains some comments. I get about 20 fps with 3000 small particles (radius1). This can vary depending on other settings like max/min degree of rotation... So how did this come about? Funny you should ask... While working at Sony Back in 2003, I made an [...]]]></description>
		<wfw:commentRss>http://www.sakri.net/blog/2009/12/31/circular-wander/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>an approach to triangulating polygons with holes</title>
		<link>http://www.sakri.net/blog/2009/06/12/an-approach-to-triangulating-polygons-with-holes/</link>
		<comments>http://www.sakri.net/blog/2009/06/12/an-approach-to-triangulating-polygons-with-holes/#comments</comments>
		<pubDate>Fri, 12 Jun 2009 11:08:56 +0000</pubDate>
		<dc:creator>sakri</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[experiment]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[vector]]></category>

		<guid isPermaLink="false">http://www.sakri.net/blog/?p=352</guid>
		<description><![CDATA[I know this has been done before, probably much more efficiently, but I had an idea wednesday and had to pursue it to its conclusion The other day Katopz pointed me to this snippet which triangulates polygons. I've also seen an approach to ear cutting by nicoptere. I figured that by converting an "O" into [...]]]></description>
		<wfw:commentRss>http://www.sakri.net/blog/2009/06/12/an-approach-to-triangulating-polygons-with-holes/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Dynamic text with phong shading using Stok3d</title>
		<link>http://www.sakri.net/blog/2009/06/09/dynamic-text-with-phong-shading-using-stok3d/</link>
		<comments>http://www.sakri.net/blog/2009/06/09/dynamic-text-with-phong-shading-using-stok3d/#comments</comments>
		<pubDate>Tue, 09 Jun 2009 10:52:20 +0000</pubDate>
		<dc:creator>sakri</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[experiment]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[pixelbender]]></category>
		<category><![CDATA[Stok3d]]></category>
		<category><![CDATA[text effect]]></category>
		<category><![CDATA[texteffect]]></category>

		<guid isPermaLink="false">http://www.sakri.net/blog/?p=342</guid>
		<description><![CDATA[Yesterday David DerSchmale Lenaerts released Stok3d into the wild. When he showed me the demos, I immediately felt (you guessed it) STOKED! Naturally my first question was : "does it support transparency?!", and with a resounding yes, I just had to try this with text I wanted to generate the texture maps dynamically. It's not [...]]]></description>
		<wfw:commentRss>http://www.sakri.net/blog/2009/06/09/dynamic-text-with-phong-shading-using-stok3d/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Verlet Text Effect</title>
		<link>http://www.sakri.net/blog/2009/06/04/verlet-text-effect/</link>
		<comments>http://www.sakri.net/blog/2009/06/04/verlet-text-effect/#comments</comments>
		<pubDate>Thu, 04 Jun 2009 11:47:56 +0000</pubDate>
		<dc:creator>sakri</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[experiment]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[flex]]></category>
		<category><![CDATA[text effect]]></category>
		<category><![CDATA[texteffect]]></category>
		<category><![CDATA[vector]]></category>
		<category><![CDATA[verlet]]></category>

		<guid isPermaLink="false">http://www.sakri.net/blog/?p=330</guid>
		<description><![CDATA[Here's a demo I made for my presentation at multi-mania. I played around with verlet integration before and have long wanted to try this technique on text. Once I got the vectorization going, it was just a matter of connecting all the points to "Verlet Sticks". This turned out to be a little tougher than [...]]]></description>
		<wfw:commentRss>http://www.sakri.net/blog/2009/06/04/verlet-text-effect/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Detecting edge pixels with Marching Squares Algorithm</title>
		<link>http://www.sakri.net/blog/2009/05/28/detecting-edge-pixels-with-marching-squares-algorithm/</link>
		<comments>http://www.sakri.net/blog/2009/05/28/detecting-edge-pixels-with-marching-squares-algorithm/#comments</comments>
		<pubDate>Thu, 28 May 2009 15:58:00 +0000</pubDate>
		<dc:creator>sakri</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[experiment]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[flex]]></category>
		<category><![CDATA[actionscript]]></category>
		<category><![CDATA[benchmarking]]></category>
		<category><![CDATA[bitmapdata]]></category>

		<guid isPermaLink="false">http://www.sakri.net/blog/?p=322</guid>
		<description><![CDATA[Last week a kind individual called "Rothrock" commented on an older blog entry of mine Extract shape outline points from BitmapData and pointed me to the Marching Squares Algorithm. (Image ruthlessly stolen from wikipedia without remorse) This does more or less what my "outline point extraction" algorithm was doing, except, with a grid of 4 [...]]]></description>
		<wfw:commentRss>http://www.sakri.net/blog/2009/05/28/detecting-edge-pixels-with-marching-squares-algorithm/feed/</wfw:commentRss>
		<slash:comments>17</slash:comments>
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